Heroic charm

LegendStarred Page By Legend, 25th Jun 2015 | Follow this author | RSS Feed | Short URL http://nut.bz/1ob2j7ad/
Posted in Wikinut>Gambling>Games>Offline Games

"Heroic Deeds" is a card game that I have designed and I am describing step by step wikinut. This is a description of a card for the "Heroic Deeds" deck of cards of "Heroic Deeds" there are two other decks already published.

All right reserved

This particular concept of card based gaming is completely my own and I reserve all rights to the game although I invite you to play it freely as well as to print out as many cards as you need for personal use. Any attempt to market this game in any way must first be permitted by myself.

How to play "Heroic Deeds"

"Heroic Deeds" is a card based roleplaying conceived and designed by myself. You can read all about it in previous articles I have published by clicking Here and Here.
The game is designed to be played by several players and one storyteller. I am publishing the cards for this game, one at a time here on wikinut and I invite readers to comment and make suggestions at any time.
For an index of all published "Heroic Quests" cardsFor an index of all published "Villainous Deeds" cards

Using the "Heroic deeds" deck

As previously described, the "Heroic Deeds" deck is used to help the players design their heroes for the game. The cards also help determine guidelines and limitations on what heroes can accomplish. Typically, every hero gets to draw four "Heroic Deeds" cards. It is possible to draw more than one of the same card. Players generally get to determine precisely how the cards they have drawn will help define who their hero is and what he can do.

Heroic charm

Influencing other people can be achieved by convincing them, conning them, threatening them with an axe. In addition, people can charmed. This can be thanks to a magnetic personality, a winning smile or magical glamour. A hero with "Heroic charm" has the ability to charm others in some way or another. This might lead to divulging of vital information, prevent bloodshed, or perhaps even cause an opponent to betray his friends in favor of the hero. The precise extent of this ability and where it stems from are as with all "Heroic deeds" cards up to the player to decide.

Choosing between broad and narrow and multiple cards

When a "Heroic deeds" card is drawn, the player must determine how narrow or broad he would like to define his card. A broader definition makes the ability more readily available, with more possible applications whereas a narrower definition provides greater power if somewhat more limited applicability. A truly broad definition for "Heroic charm" might a winsome hero who all around cannot help but like. He easily gets his way with a pleasant smile and a polite request. Enemies who would not ordinarily be affected by such friendliness might be influenced at the cost of expending the card. A narrower definition might be a mesmerizing ability. This requires catching the target unawares but might cause him to do, briefly what he is told. It would work well enough on the more simple minded people but not on smarter ones - that would require expending the card. A single use card might create an effect of total devotion in a single target - even an enemy. It could only be used once though.
As with other "Heroic deeds" cards, it is possible to draw two identical "Heroic charm" cards. In such a case, the hero should be able to mesmerize opponents easily - perhaps like the charm power of vampires. Expending a card might provide for total domination or might allow even dominating opponents who might otherwise successfully resist.

Picture credits

Always give credit where credit is due!
All pictures are originally royalty free from clker.com - Some of the pictures are modified by me for the purpose of this article.
For legal reasons it is very important to make certain that all pictures used are indeed royalty free or otherwise belong to you. If this is not the case, permission should be obtained from the owner!

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Tags

Card, Card Game, Cards, Fantasy, Fantasy Game, Heroic Deeds, Heroic Quest, Heroic Quests Role Playing, Role Playing Game, Role-Play, Role-Playing, Roleplay, Roleplaying, Roleplaying Game, Rpg, Villainous Deeds

Meet the author

author avatar Legend
I am a practicing physician. I have spent 5 years in Yeshiva studying religion. I published a card game on wikinut and I am in a process of getting divorced

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